On the Ludic Character of Literary Allusion
Gayane Girunyan
Armenian Folia Anglistika · 2006
doi:10.46991/afa/2006.2.1-2.018 (opens in a new tab)
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Abstract
The article investigates the possibility of viewing literary allusion as a game. More specifically, it is described as a “game-riddle” whose “deciphering”, owing to its structure and stable constituents, allows claiming that the notion of allusion is a game by nature. The article presents the scheme of understanding allusion which is based on the hermeneutic circles of part – whole, pre-understanding – understanding, cognition – knowledge. The mechanism question – answer is an ontological base not only for “deciphering” a riddle but also for interpreting an allusion, the only difference being that while a question is typical of a riddle, in case of the allusion the reader asks questions and answers them himself to arrive at understanding.
Abstract licence: CC BY-NC
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