Skip to content
naulon
Not checkedNot checked for notices yet.

Les jeux vidéo dans les routines quotidiennes

Hovig Ter Minassian, Manuel Boutet

Espace populations sociétés · 2015

doi:10.4000/eps.5989 (opens in a new tab)

We email you when a new notice or a question about this paper appears.

Abstract

With their commoditization, digital equipments can be used today as analyzers of the transformations of the daily rhythmicities and relations to space and time. By analyzing the territorialisation of video games practices, we study how they mingle in all places and times of everyday life, thus contributing to routines. Original statistical data allow us to present the major determinants of the place of that “space-time of displacement” in the range of video game practices. Then, from semi-structured interviews, we explore the dynamics of composition and recomposition of the routines which involve video game activity - especially relying on its practice during displacements. Such analysis shows that digital equipments accompany the current transformations of everyday life by giving to people mastery of their time-space routine at a very precise scale; a mastery that they implement throughout the day and in the spaces they live in or they cross.

Abstract licence: CC BY-NC-ND

Reads

Read by people on this page

None yet.

Checked or read by AI through naulon

None yet.

A person counts once a day per paper. We keep no cookie and no address: a reader is a hash that changes every day. Any month under five reads shows no number.

Are you an author?

Is this your paper?

Claim it to add your note and be paid when agents cite it. Free.