Humans Outperform Machines at the Bilingual Shannon Game
Marjan Ghazvininejad, Kevin Knight
Entropy · 2016
doi:10.3390/e19010015 (opens in a new tab)
We email you when a new notice or a question about this paper appears.
Abstract
We provide an upper bound for the amount of information a human translator adds to an original text, i.e., how many bits of information we need to store a translation, given the original. We do this by creating a Bilingual Shannon Game that elicits character guesses from human subjects, then developing models to estimate the entropy of those guess sequences.
Abstract licence: CC BY
Reads
Read by people on this page
None yet.
Checked or read by AI through naulon
None yet.
A person counts once a day per paper. We keep no cookie and no address: a reader is a hash that changes every day. Any month under five reads shows no number.
Are you an author?
Is this your paper?
Claim it to add your note and be paid when agents cite it. Free.