Demythisation of interfaces in OOP
Dragoş NICOLAU
Revista Română de Informatică și Automatică · 2020
doi:10.33436/v30i4y202006 (opens in a new tab)
We email you when a new notice or a question about this paper appears.
Abstract
The current material aims at introducing several considerations designed to clarify the topic of interfaces ˗ a remarkable software development tool, while at the same time a very challenging (burdensome) concept pertaining to Object Oriented Programming. Modern scientific literature includes a substantial number of written materials (tedious and purely descriptive in nature) dedicated exclusively to listing an inventory of the anatomical structure and functional tasks of interfaces, whereas only a negligible percentage of the currently available scientific works would dare to indicate correctly (though chaotically and inconsistently) the operating processes supported by interfaces. The contribution of the present paperwork is to identify and dismantle the most widely spread misconceptions about interfaces; to provide accurate and clear descriptions of the key notions and fundamental mechanisms lying at the core of interfaces activity; to equip the reader with the necessary skills as well as with the full motivation needed to incorporate interfaces into the code-development strategies.
Abstract licence: CC BY-NC
Reads
Read by people on this page
None yet.
Checked or read by AI through naulon
None yet.
A person counts once a day per paper. We keep no cookie and no address: a reader is a hash that changes every day. Any month under five reads shows no number.
Are you an author?
Is this your paper?
Claim it to add your note and be paid when agents cite it. Free.