Skip to content
naulon
Not checkedNot checked for notices yet.

Delaunay triangulation of imprecise points, preprocess and actually get a fast query time

Olivier Devillers

Journal of Computational Geometry · 2011

doi:10.20382/jocg.v2i1a3 (opens in a new tab)

We email you when a new notice or a question about this paper appears.

Abstract

We propose a new algorithm to preprocess a set of <em>n</em> disjoint unit disks in <em>O</em>(<em>n</em> log <em>n</em>) expected time, allowing to compute the Delaunay triangulation of a set of <em>n</em> points, one from each disk, in <em>O</em>(<em>n</em>) expected time. Our algorithm has the same asymptotic complexity as previous ones for this problem, but our algorithm is much simpler and it runs faster in practice than a direct computation of the Delaunay triangulation.

Abstract licence: CC BY

Reads

Read by people on this page

None yet.

Checked or read by AI through naulon

None yet.

A person counts once a day per paper. We keep no cookie and no address: a reader is a hash that changes every day. Any month under five reads shows no number.

Are you an author?

Is this your paper?

Claim it to add your note and be paid when agents cite it. Free.